Why do people say that badminton players are "heptathlon"

Do you know that?/You know what? Why do more and more people choose badminton as their daily exercise?

Because badminton players are all-around fighters!

The advantages of as many as seven sports are gathered in badminton!

Want to know which seven kinds of sports? Come and have a look with Xiao Yu!

one

Explosiveness and speed of sprinters

Badminton has almost no chance to wait for the opponent to return the ball and catch his breath. Almost the whole game is in a sprint state. It requires quick start and quick return. This series of "quickness" requires muscles to contract or relax quickly, which is the explosive power of quick strength.

2

Endurance of long-distance runners

Speed endurance quality plays an extremely important role in badminton, with the characteristics of high intensity and short interval.

three

Flexibility of gymnasts

Badminton requires players’ high flexibility, and we can often see players splitting to save a ball on TV, which is beyond the reach of ordinary athletes. Not only that, such as changing hands, hitting the ball on the back, and heading the ball in the backcourt, all these actions need to fully stretch the ligament.

four

Coordination of javelin athletes

A complete hitting action is like a spring, which is put away and bounced off, starting from the foot and going to the legs, hips, crotch, waist, back, chest, shoulders, arms and hands. Although a person’s coordination is largely determined by innate factors, it can be improved and promoted through badminton training.

five

Sensitive reaction of table tennis players

Badminton, known as the "king of speed", needs players’ quick reaction ability, which also requires players to have a good sense of space and coordination, judge the direction of the ball and decide the way to play the ball in a very short time, which requires comprehensive training in five aspects: psychology, technology, physical fitness, tactics and intelligence to help everyone establish conditioned reflex.

six

Global insight of Go players

Just as in Weiqi, "predict the opponent’s intention in advance and grasp the opponent’s weakness", because badminton is too fast and the venue is small, it is impossible to follow up visually, so almost all incoming balls must be predicted. Only by understanding each other’s weaknesses and finding each other’s mistakes in time, will you have full confidence to defeat each other.

seven

Strength of fitness athletes

In badminton, jumping to kill the ball is to use all the limited strength of the whole body in the moment of killing the ball, so that the speed of the ball reaches the extreme. As a transit station, the pectoral muscle plays a vital role, so as a male player, it is the most important prerequisite to practice the pectoral muscle well. At present, the highest killing speed of badminton is 343km/h maintained by Fu Haifeng. In doubles, it takes 15 strokes in 20 seconds. In a 45-minute match, the total number of strokes by two players is about 2025.

Jumping to kill the ball is to use the whole body’s strength in the moment of killing the ball, so that the speed of the ball reaches the extreme. As a transit station, the pectoral muscles play a vital role.

Do you know that?/You know what?

The heart rate of high-intensity badminton players can reach 160-180 beats/min, and that of low-intensity badminton players can reach 100-130 beats/min. In a 45-minute competition, the players have to make more than 300 movements with the body position adjusted by more than 90 degrees.

Do you know that?/You know what?

Badminton requires quick start and return, and this series of "quickness" requires muscles to contract or relax quickly.

Do you know that?/You know what?

Badminton requires high flexibility, and playing regularly is good for the flexibility of shoulders and hips. In a singles match, athletes need to swing their arms more than 100 times to hit the ball.

Do you know that?/You know what?

In badminton competition, athletes frequently do variable-speed movements and jumping, and the structural characteristics of lower limb bouncing are as follows: the range of knee joint force is relatively small, but the requirement for quick explosive force of ankle joint is high. The average running distance of Chinese Super League players is about 7000 meters per game, while the average running distance of badminton players is more than 6000 meters.

Facts tell you how great badminton players are! King of sports! Badminton is well deserved! Come and join this happy national movement! Almighty warrior, so can you!

"finished! Reaching the top of the Steam hot list, can the popularity of live-action interactive games last? | Titanium Thermal Review

Recently, the domestic real-life love video game "Finished! I’m Surrounded by Beautiful Women (hereinafter referred to as "Die") went out of the circle, grabbing the best-selling list in China area of Steam for several days.

According to the data of the little black box, the number of online players in the 24-hour peak of "Die" exceeded 65,000, and Steam rated it as "particularly favorable". Why can such a game with simple production and short process be a great success? What pain points does it capture for players?

Is real-life interaction+game a new game mode? What is the difference between the creation of such games and traditional games? What are the advantages and disadvantages of each?

The popularity of this live-action interactive game has catalyzed the new trend of short play+game. The secondary market has heard the news and many concept stocks have ushered in a round of rise. What impact has the success of "Die" brought to the game, short play and even the AI industry? Can this wave of live-action interactive games last?

In this issue of Titania Hot Review, Ma Xiao, the reliable editor-in-chief of Eryuan, Coboo Liang, the founder of Caiyin Society, and, the financial manager, are invited. I am surrounded by beautiful women. Producer Yang Sheng talked about the topic "Die! "Reaching the top of the Steam hot list, can real-life interaction arouse a new wave of the game industry?" Discussed, and the following is a collection of some viewpoints.

Why can such a game with simple production and short process be a great success? What pain points does it capture for players?

Ma Xiao, editor-in-chief of Reliable Second Element, said that this is not just a pain point, but more like a harvest for male players. The producer said that 90% of the players in the game are men, which reflects the value of male players. Although the Steam platform is not a domestic platform, many popular games, such as goose and duck killing, are unknown and even attract non-hardcore female players. Although the Steam platform has a threshold, it is not as convenient as mobile games, but the game can be online for up to 60 thousand people, which has reached the level of GTA and big escort. Therefore, the consumption power of male players can not be ignored. They can bring fire games and create peak values and sales, which proves their value.

Coboo Liang, the founder of Caiyin Society and the manager of Hujing Finance, said that this game feels like a 100-level challenge game popular in college, which can stimulate people’s desire to challenge. Just like the popular game "A sheep has a sheep" at the end of last year, this phenomenon is a kind of communication phenomenon. Economics points out that the worse the economic situation, the more developed the game industry, which is related to the explosion of games. In addition, this game is simple and easy to play, unlike World of Warcraft, which requires teamwork, players can experience it independently and compare scores with others.

"finished! Yang Sheng, producer of "I am surrounded by beautiful women", said that players increasingly want to participate in story decision-making, and games that affect the story line are becoming an entertainment trend. Players can choose idols, story trends, game endings, and even experience self-designed emotions within three hours. This game is only a harbinger of the interactive era, and there will be more such games in the future. This is not just a men’s market, but women will also participate. I have received many feedbacks from women who will play with their boyfriends. Therefore, there may be a new trend in the future: people prefer to spend 40 yuan at home to enjoy a three-hour story of their own, rather than spend 80 yuan on movie tickets to see the ending set by others.

Is real-life interaction+game a new game mode? What is the difference between the creation of such games and traditional games? What are the advantages and disadvantages of each?

Coboo Liang, the founder of Caiyinshe and the financial manager, said that with the development of technology, there will be a new trend every few years. Nowadays, VR games and live-action interactive games are very popular in shopping malls, and people need to queue up for experience. Previously, I communicated with the founding team of the original god. They designed different styles of illustrations to let players experience the characters in the game. As for the real-life interactive game, it has great potential in the future return on investment. The data shows that in 2022, the revenue of console games accounted for 39%. Although the proportion of mobile games was as high as 81% in previous years, and the console games were somewhat backward, this year, due to the release of Warcraft in the national service, a large number of console gamers were released, and they may be willing to try other types of games, especially those driven by new technologies and new ideas.

Ma Xiao, editor-in-chief of Reliable Second Element, said that real-life interactive games are nothing new. In the past few years, there have been many products that meet this label, such as Invisible Guardian and Detroit. If we take each link apart, short plays and Galgame or AVG games have a long history and a stable ecology. Many game companies even have special production lines to shoot real people. Role-playing games, such as playing kim kardashian’s life experience, also persist overseas. Therefore, this is nothing new, but every link makes people feel that they can try, which may be the reason why everyone studies it.

Different from traditional games, real-life interactive games cost less. Whether it is MMO or secondary game, to attract players’ attention, at least a big world or an open world is needed, and the team behind it also needs hundreds of people, and the research and development expenses are often hundreds of millions. And this game costs only 5 million, which may incite 20 million income, and the number of teams is much smaller than hundreds. In the current competitive market environment, this low-cost, high-income model is very attractive.

The advantage of this game is that it is in a superior niche between movies and games. Compared with large-scale games, it costs much less and is less risky for many bosses. Compared with expensive film and television dramas, the cost is lower. Compared with Galgame or short play, it has higher experience and quality, and has certain advantages in judging and script.

"finished! Yang Sheng, the producer of "I am surrounded by beautiful women", said that real-life drainage actually applies the mature techniques of the film industry and the film and television industry to new industries. Startups in the game industry often have no reference tutorials in the development process, while the film industry has many tutorials for reference. Therefore, it can be considered that the film industry can empower the game industry.

When developing a project, divide the budget of each link according to the total budget, and then push back the creation. This way is different from the way some games are made. They may insist on completing something emotional by the producers or sponsors, but in order to ensure the playability of the game, it is necessary to compress the budget of each link and make things more compact.

Real-life drainage may only be regarded as a medium or above-average product in the industry, but other products have run amazing data overseas. These are the products that really make money. Real-life drainage can let people see the live broadcast, and it is a money-making work made above the water, which everyone can see.

In the future, digital people, digital assets and artificial intelligence technologies will progress, and a large number of interactive games driven by digital people will appear. The actors in these games have higher cooperation, wider business endorsements, and their personalities can be set at will without rest. The options may no longer be limited to three or four, and the dialogue level may be as high as six or seven layers with the help of AI. What I see now is only a harbinger of great changes in the future.

Different options about interactive games will inevitably have multi-ending branches, how to shape the branch endings and how to predict the player’s choice.

"finished! Yang Sheng, the producer of I am Surrounded by Beauty, said that Nolan’s works, whether Inception or westworld, have always emphasized human free will. We also try our best to embody this point in game design, especially in time control. For example, the game won’t ask players if they want to eat soybean milk fritters at night, but ask them if they want to eat steamed stuffed buns or soybean milk fritters at 8: 00 in the morning, which is more in line with real life and better reflects the players’ free will.

The timeline and story trigger time of the game are carefully designed, and the first-person shooting method is adopted, so that players have a stronger sense of involvement. What really touches players is not exquisite design, but their own emotional choices. The game only provides choices, and players use their emotions to impress themselves.

About "finished! What is the impact of the success of the game, short play and even the AI industry?

Coboo Liang, the founder of Caiyinshe and the financial manager, said that new opportunities are the most important influence. The game industry has a history of more than 20 years, from the earliest word games to games with pictures, such as Stone Age and Magic Baby, which have driven the birth of a large number of game companies. However, in recent years, the mobile game market has been monopolized by some big companies, which has limited the output of high-quality content, which is unfavorable to the development of the industry and has also led to a large number of low-quality games.

Through different inputs and technologies, new changes may be brought, which may be what the capital market really wants to see. For the capital market, how to tell a good story and provide new ideas is the biggest way to generate new benefits. The popularity of the game is related to the design. For example, World of Warcraft has attracted players for more than ten years.

However, this also brings problems, and a large team is needed to write the story, which may be a problem to be considered in the future. It is necessary to guide the development of the story and provide players with free imagination. How to tell stories better determines how far this road can go.

Ma Xiao, editor-in-chief of Reliable Eryuan, said that the direct impact is the stock market. For example, when a friend was trading stocks, he saw the fiery concept of short play and considered investing in enterprises with online text and IP ecology. This kind of influence is actually quite crazy.

From the perspective of individual developers and teams, AI can help make games and improve the final presentation results. For example, individual independent game producers can use AI to improve the workflow, such as making NPC, automatic dialogue, modeling, etc., thus saving time. For small teams or individual developers, if you want to play games, AI may be helpful.

Like the second dimension and the open world, before The Original God came out, people didn’t think that the second dimension was a fiery industry or concept. However, "The Original God" can earn 20 billion yuan a year, which immediately became a slogan. Therefore, there may be many companies, including games, short plays and movies, which will launch more interactive game products. This may be like the open world and the second element, and a batch of products may come out soon, but the quality of the actual products may need to be tested by the market and players.

"finished! Yang Sheng, the producer of I am surrounded by beautiful women, agreed with Teacher Liang’s point of view, especially the reaction of the stock market. Previously, there were various types of enterprises, mainly game companies. They were concerned about how to copy the model, ensure the quality, seize the new market and form new barriers. Film and television companies are more concerned about the theme, whether gamification can bring them new increments, and whether they can bring some difficult themes into the game form in a lighter and more flexible way.

They began to think about whether they can turn film and television works into games with one click, or make the games realistic and drive fans through star artists. Although the two types of companies have different considerations, they both think that this is an incremental market, and the market is still there. Everyone has seen this opportunity.

There may be more types, such as thriller, suspense detective, female emotional orientation and other new types, which may make more themes flood in and make the market bigger. Interactive games are different because they cultivate users’ habits. Once this idea is opened, it may be difficult to go back.

"Wan Mei" is more like a warlords for everyone to see, an example, showing that there is still a big market in the future, but it is far from being explored in the end.

As a representative of one-line narration, whether movie dramas will have more impacts in the future.

"finished! Yang Sheng, the producer of "I am surrounded by beautiful women", said that the technology and game media have responded positively to this matter recently, while the film and television media are still watching because they still think it is a game. However, as early as college, I have seen movies with multiple endings, such as Phantom 1408 and Butterfly Effect, and even need to buy a special DVD to see all the endings. Some directors and screenwriters in the film industry are also trying to create different endings of the same story, which are hidden in DVD menus or buttons, like eggs.

The film industry has been trying to show the possibility of parallel worlds, and people are also exploring whether it can show the possibility of parallelism in a linear narrative. New interactive works need time. There may be some shoddy works around the Spring Festival, but before next year’s summer file, there may be a number of more exquisite and interactive works, which will educate the market again.

It is worth looking forward to that people may choose to create stories with their families at home through small programs or software, instead of gambling to the cinema. This is not just a software, it may be Netflix’s works, knowledgeable person’s works, or other things, it may not be a game, but it is a kind of participation.

Can the enthusiasm of this wave of live-action interactive games last?

Ma Xiao, editor-in-chief of Reliable Second Element, said that this problem is difficult to define, because we must first determine what is a real-life interactive game. If "The Invisible Guardian" was the initial point of the real-life interactive game, then four years have passed now. This period of time can be said to be lasting, or it can be said that there is a period of silence in the middle. Many film and television companies have launched interactive dramas, and many live-action interactive games have also been on Steam, but they have not met expectations.

Many game companies may think that this is not just hiring people to shoot? Film and television companies may think that this is not to turn the script into a game? But in fact, it is not easy to cross the border. For example, some video companies have hired film and television writers to make live-action interactive games, but found that the works of these famous brands or successful screenwriters are completely unusable. The game industry has also tried to find some screenwriters in the field of film and television, but found that there are acclimatized situations in the process of output.

More products may enter this track in the future, and the competition will become fierce. The key lies in whether the successful experience can be transformed into higher production capacity at lower cost, or whether the quality advantage of shoddy products can be maintained and the cost can be controlled. Whether we can continue to succeed depends on what products will come out in the future.

It remains to be seen whether this tuyere will last or will be silent again.

Coboo Liang, the founder of Caiyin Society and the manager of Hujing Finance, said that the intervention of capital may promote the development of an industry, but it may also cause harm to it. For example, in bike-sharing, there were only mobike and OFO at first, but with the influx of capital, the industry competition was fierce, and finally both companies were forced to sell. The current market leaders are some big companies, such as Meituan and Didi.

The intervention of capital may lead to the situation that "bad money drives out good money". For example, some developers may not have strong production ability, but they are good at attracting capital and may get more financing, while those developers who focus on game production may not be able to make better games because they don’t get enough financing.

In this tuyere, it is necessary to use capital instruments carefully. Although capital can promote the rapid development of the industry, it may also have a devastating impact on the industry. Especially for listed companies, they may use this concept to promote the stock price, but for real industry people, it doesn’t make any sense.

"finished! Yang Sheng, producer of I’m Surrounded by Beautiful Women, said that well-known screenwriters may encounter difficulties when entering the game industry, because the production habits of film and television and game industries are different. For example, film writers are used to creating reasonable and unexpected endings, but in interactive games, this is only one of the three possible endings. Screenwriters may be confused about the other two endings, because this is not their way of writing.

The assets of film and television companies include many well-known screenwriters, but they need to be trained and polished to enter the game field. This is not only the task of gamers, but also the task of film and television people. It is very difficult to find a way to make masters willing to participate and produce high-quality content.

Game companies face the same problem. They claim that they lack high-quality content and hope to find excellent screenwriters to create together. This is a good direction, because it is no longer just to make products under the world view of big companies, but to create their own interactive world.

However, like bike-sharing, although everyone’s ideas are good, there may be all kinds of confusion in the user link, which is uncontrollable. After everyone wants to enter this field, it is expected that there will be regulatory constraints first to guide the development of these projects. Then, after regulatory adjustment and careful consideration, writers and game companies may bring real innovation.

Titanium Hot Review is a hot event observation column launched by titanium media, which mainly invites media people and industry practitioners who have unique insights and in-depth observations on the development of different industries and different business models to comprehensively show the impact and significance of the event through multi-angle interpretation.

If you care about the latest trends, have your own unique opinions, and want to share ideas with more like-minded people, welcome to add WeChat, the community assistant of Titania Hot Review:taiduzhushouJoin the "Titania Hot Review" community and build a community of thinkers with us, so that valuable thinking can be seen by more people!

You wanted to go to Thunder that year? The former Rockets 3+4 center is suffering, and it is not easy to stay in the Russian city.

Great changes have taken place in the lineup of Houston Rockets this summer. One of the disappointments is that the Rockets sold usman Garba, Josh Christopher and Ty Washington. Their development this year was daunting and almost wasted.

Among them, usman Garba also accepted an interview with the media after joining the Thunder, revealing that he especially wanted to go to the Thunder when he was in the draft. The former Rockets center complained that he didn’t get enough chances, and Thunder is a team that suits him very well.

As the No.23 rookie in the first round of 2021, Ousmane Garouba was plagued by injuries in his first season without playing, averaging only 2 points and 3.5 rebounds per game. In the Rockets, his overall performance is not satisfactory. However, Osman Garba represented Spain in last year’s men’s basketball European Cup. At that time, his overall performance was excellent. Osman Garba also served as the main rotation inside player to help Spain win the men’s basketball European Cup. However, after returning to the NBA, Osman Garba could not win the trust of then head coach Steve Cyrus, so he had to play as a substitute and his playing time was scarce. Usman Garba has been in a low state all season. He averaged 3 points, 4.1 rebounds and 0.9 assists per game. His data is average, but Osman Garba’s efficiency is high, especially his defensive potential.

However, the Rockets seem to have no patience to train usman Garba, who was easily sold cheaply in the offseason and finally came to the Thunder. Osman Garba said that he had already made contact with Thunder coach Daniolt and general manager Presti, and believed that they would benefit a lot from Thunder’s tactical system, and the two sides reached an agreement on many issues.

In addition, Garba, usman, like the Rockets, the Thunder also looks very competitive. Shea Kirghiz-Alexander, Josh Giddy, Chet Holmgren and Rugenzdort are all young, and I believe we are a team. Usman Garba admired them very much. However, even usman Garba expressed his hope to be selected by the Thunder, which already has Chet Holmgren, Robinson Earle, Poksevsky and Davidson Bertain, so the situation has not changed at all. For usman Garba, staying in Oklahoma City is not easy.

Bye, 76 ers! Harden is no longer a scapegoat, and 16 million annual salary is exchanged for a new opportunity to start!

Bye, 76 ers! Harden is no longer a scapegoat, and 16 million annual salary is exchanged for a new opportunity to start!

The free trade in NBA is coming to an end, and all teams are basically over. However, in view of the fact that a large number of athletes in the NBA are still not employed, many people lament how fierce the competition in the NBA is. Not only veterans who are replaced by newcomers, but also young athletes like kendrick Nunn will choose to play abroad, which shows how fast the NBA is developing. The same is true for the head coach. Many retired head coaches may not be able to become the head coach of the NBA again. Two years, 16 million, bye to the 76ers. They should have been fired a long time ago. You shouldn’t put all the blame on Harden.

Come to Baidu APP to enjoy HD pictures.

This season, many teams have changed their head coaches. After Williams came back from the Suns, he quickly took over as the head coach of the Pistons, while other coaches, some of whom have retired, some of whom, like Silas, have degraded themselves and become assistant coaches. Some of them have lost interest in the transfer market and chose other careers, such as Doug Rivers, the former head coach of the 76ers. According to New York Post, the famous ESPN fired Mark, one of its critics, and Rivers signed a contract with the team to replace Mark as the critic of ESPN next season.

In the NBA, the competition between coaches is much fiercer and more cruel. Among 30 teams, there are only 30 coaches, and many coaches who have been head coaches don’t want to be assistants to others, but want to find a good opportunity. As a result, many coaches who have been fired will choose to be a new job and become an interpreter. Before Rivers was hired, two critics of ESPN gold critic Mike Brin, one was Van Gundy and the other was Mark Jackson. Later, they were fired, and their positions were replaced by Rivers and Doris Burke.

They all know that Van Gundy and Jackson are both famous coaches in the NBA. Van Gundy used to coach the Rockets in Yao Mai’s era, while Jackson, in Cole’s era, established Curry Clay’s tactics and has been exploring Curry. However, these two coaches have never returned to the post of NBA coach since they became critics. Moreover, judging from the current situation, these two people do not seem to have much advantage in the position of the NBA. Most NBA clubs would rather dig a few effective assistants than dig the head coaches who have left the NBA for a long time.

To put it bluntly, Rivers joined ESPN, which was the end of his career. Under Rivers’ leadership, the 76ers never got any good results in the playoffs, which made the 76ers’ top management very disappointed. Although Rivers had already expressed his desire to return to the 76ers at the beginning of the season and replaced the 76ers’ head coach with $16 million for two years, the Philadelphia top management did not give him this opportunity again, because the 76ers’ head coach only had $16 million for two years, and it was better to find a better one than to waste this money in vain.

Although he has left the 76ers, Rivers still found a reason for himself, that is, he still wants to be the head coach of the NBA. In the live broadcast, Rivers mercilessly discredited Harden, saying that he did not play his due level, so the 76ers lost the playoffs. Rivers’ remarks upset many fans. Although Harden’s performance in the playoffs didn’t satisfy them, Rivers put all the responsibility on himself, which is unlike what a head coach would do. Rivers always puts everything on Harden in the process of coaching the team, and Embiid always wants to get his favor. Now that he has been fired, he is still defending his actions to discredit Harden. Obviously, no team will pay for him.

In fact, many people think that Rivers should have been fired last season, but the 76ers’ top management still asked him to stay on the team because he had only three years left on his contract. Therefore, during this season’s playoff trip, Rivers faced a test without books, and he made a mess of everything. Harden has shown to the Green Army that once he breaks through, the defense of the Green Army will become more difficult, and Rivers also used Embiid to limit Harden’s possession time after he returned, which made the 76ers’ offensive slow down. But it’s no use talking about it now. It’s almost impossible to be a commentator and want to be the 15 best coaches in NBA history again.

Sports collision technology, Yangpu Football Super League started the "science and technology card"

Yangpu District, as the first batch of national innovative pilot urban areas and national dual-innovation demonstration bases, has a profound scientific and technological foundation, and is also a "national sports fitness model city (district)" with a broad group sports foundation. What kind of sparks will sports collide with when it meets science and technology?

On May 20th, the "Dachuanggu" Cup Yangpu Football Super League E-sports Football Final and Innovation Yangpu Sports Technology Carnival were held in Chuanggu, Changyang, and a football feast of "sports+technology" was staged.

The "Dachuanggu" Cup Yangpu Football Super League is hosted by Yangpu District Sports General Association and Yangpu District Federation of Trade Unions, and hosted by Yangpu District Sports Activity Center and Yangpu District Football Association. The competition is divided into offline football match and online e-sports football match, attracting 600 contestants.

In the previous offline football competition for the elderly, the leading senior club won the championship, Lane 3061 of the East Bund won the second place, and the New Jiangwan senior team won the third place. At the event, an award was presented to the senior group of the "Dachuanggu" Cup Yangpu Football Super League.

On the same day, the finals and semi-finals of the "Dachuanggu" Cup Yangpu Football Super League were held. On the big screen, the "French team" and the "Portuguese team" controlled by two players sounded gongs. The confrontation between the two teams can be described as a mess. Less than 15 minutes after the start, the "Portuguese team" showed a wave of skills with Cristiano Ronaldo, and volleyed very decisively and directly won the first goal in the final. Subsequently, the "French team" has been pressing the "Portuguese team", but they were all disturbed by the tough defense of the "Portuguese national team" and frequently lost the ball. In the end, the score was fixed at 3: 1, and Portugal won. Chen Chao and Tian Ye won the championship and runner-up respectively.

The superb game technology of the "Great God" on the field makes the players’ movements in the game very close to reality, and with the fancy passing movements, it seems that the audience is not watching an e-sports football match, but a real real football match.

The players on the stage competed fiercely, and the elderly football players under the stage also watched with relish and cheered for the players. "I have been playing football for decades, but it is the first time to watch an e-sports competition. It is very fresh." Wu Yiming, captain of the leading senior club, said, "Perhaps the charm of e-sports football lies in the fact that many players are limited by physical fitness and skills, which can be displayed in the game."

It is understood that "sports+technology" is a highlight of this year’s Yangpu Football Super League. Sponsored by Shanghai Yangpu Science and Technology Innovation (Group) Co., Ltd., this event provides a platform for scientific and technological innovation enterprises in the region to make friends with the ball, promotes the interconnection between enterprises, further strengthens the radiation effect of the linkage of Dachuanggu, uses the event to incite industrial resources among enterprises, forms a healthy, positive and upward park culture through activities, and explores new paths of park activities under the digital background.

On the day of the event, Changyang Chuanggu simultaneously launched the innovative Yangpu Sports Science and Technology Carnival. With the theme of "Playing Sports+Black Technology", this carnival introduces the latest somatosensory technology experience developed by Tsinghua University’s team. Participants can receive data directly through their mobile phones without wearing any equipment and enjoy the fun of somatosensory games. Nowadays, the most fashionable drone football, more and more realistic e-sports football, physical fitness test and other sports activities with scientific and technological elements have attracted the participation of many teenagers and parents.

It is worth mentioning that all six interactive experience zones have social sports instructors in Yangpu District to help participants better experience the project.

Yangpu District, as a model area for national sports and fitness, has been exploring new paths for the development of social sports instructors in recent years, actively carrying out the pilot work of rejuvenation of social sports instructors, attracting more young people to join by integrating resources such as schools, hospitals, enterprises and institutions, and commercial buildings within its jurisdiction, and optimizing the team structure. At the same time, Yangpu District has continued to provide opportunities for social sports instructors to take up their posts. This year, it has taken the lead in promoting social sports instructors into the campus in the city. This time, it has expanded the service posts of instructors to the park, providing thoughtful and caring guidance services for science and technology elites.

Text/picture: Mao Xinhui

Video: Guo Xinhua

Editor: Wen Qianting

* Please indicate the official WeChat from Yangpu, Shanghai.

0 tolerance! Guangdong players were criticized, and Du Feng showed his attitude.

0 tolerance! Guangdong players were criticized, and Du Feng showed his attitude.

In the Chinese Basketball Association Professional League (CBA), Guangdong team lost to Guangsha team. Losing was not terrible in itself, but the performance of the team made Guangdong head coach Du Feng very dissatisfied and criticized the players. He pointed out that the players lacked fighting spirit and didn’t try their best in the game, which led to the result of defeat. As the leader of the team, Du Feng has high requirements for the team’s performance, so he made it clear that he will take severe measures to evaluate and correct the players’ performance and will never tolerate such performance.

As a professional basketball player, everyone has the responsibility and obligation to fight for the team. Especially in difficult times, we should keep fighting spirit and fighting spirit. Du Feng believes that players should go all out in the game, not only for their own honor, but also for the team and fans. Therefore, he will not tolerate the players’ lack of fighting spirit and fighting spirit. Du Feng said that this is the philosophy and culture that the Guangdong team adheres to, and only in this way can it bring victory and honor.

Regarding the future of Guangdong team, Du Feng expressed his confidence in the team. He believes that the players can show better strength and mental outlook in the next game and win. Du Feng’s attitude and performance have been supported and recognized by the fans. His remarks show his concern and management ability for the team, and more importantly, he shows the quality of a good leader. Du Feng not only performed well on the field, but also had very high requirements and abilities in managing the team.

Du Feng’s performance also reminded other CBA teams and players. He told them that only by keeping fighting spirit and fighting spirit in the competition can they win. Not only the players, but also the coaches and management need to be strict in managing the team to ensure that the team can win and honor. This attitude and performance is a good example for the basketball circle in China and the whole sports circle in China.

In short, Du Feng expressed strict requirements for the performance of Guangdong team, and said that he would never tolerate players’ lack of fighting spirit and fighting spirit. His attitude and performance have been supported and recognized by the fans. This kind of attitude and performance is the quality that a good leader should have, not only to perform well on the field, but also to have very high requirements and abilities in managing the team. Du Feng’s criticism shows his concern and management ability for the team, and he firmly believes that only through fighting spirit and fighting spirit can we win. This attitude and performance is a good example for the basketball circle in China and the whole sports circle in China.

Guangdong team is one of the most successful teams in CBA history. They have won many championships and awards. However, the victory is not achieved overnight, and the players need to go all out in every game. Du Feng’s criticism reminds the players that they must keep fighting spirit and fighting spirit, which is the philosophy and culture that Guangdong team adheres to, and only in this way can they bring victory and honor. Du Feng’s attitude and performance will also inspire the players to work harder in future competitions and strive for more victories and honors for the team.

Win seven more games and win the championship! Napoli won 2 goals and scored 18 points to lead the Serie A championship, which is basically no suspense.

In the early morning of March 12th, Beijing time, a focus battle was staged in the 26th round of Serie A. Napoli, the leader, beat Atlanta 2-0 at home, and won 8 games in the last 9 rounds of Serie A. As the second-ranked Inter Milan broke the news that they lost 1-2 away to spezia, Naples has expanded its lead in points to 18 points.

In the last round, Napoli scored no points at home, and finally lost to Biancocelesti Lazio 0-1 by Besino, and suffered the second defeat in Serie A this season. In the face of Atalanta, which has the same strength, the team dare not take it lightly. Kvaratskheliya, Osman and Politano are the starting partners in the front line, and other positions are also the main force. In the first half, Naples attacked like a tide, but the front line 3 will miss the opportunity to score. It wasn’t until the 60th minute of the second half that Kvaratskheliya received Osmain’s cross and got rid of the defense in the restricted area and volleyed the goal. Napoli finally broke the deadlock. In the 77th minute, Lamani’s header finally sealed the victory for Naples.

In this campaign, Napoli’s possession rate reached 60%, and he scored 2 goals in 18 shots and 6 shots. The offensive efficiency was average but enough to hold the victory in his hand. The true blue and black Atlanta, which has always been famous for its sharp attack, has only a dismal data of 6 shots and 4 positives, and there is no grain in Diego Maradona Stadium. This game is actually a microcosm of Napoli’s strong performance this season. When this Serie A powerhouse, which once owned Diego Maradona, abandoned the tradition of losing the chain, they were really invincible.

After the game, Lamani, the central defender who scored the second goal for Naples, was outspoken in an interview, "Serie A champion? We will talk about it because it is normal. We are now in such a reality that you will hear our fans talk about this word, and so will we. "

Indeed, when a perfect season is about to enter the final sprint stage, Naples has no longer concealed its ambition, and the record of 22 wins, 2 draws and 2 losses with a lead of 18 points after 26 rounds of war really gives them sufficient confidence to talk about the championship.With 12 rounds left in Serie A, Spalletti’s team can win the Serie A title as long as they win seven more games.In other words, the suspense of this season’s Serie A championship has actually been completely ended.

It is worth mentioning that Naples is not only riding in Serie A, but also in the Champions League this season. After beating Liverpool, the runner-up last season, to the top of the group, they convincingly beat Frankfurt 2-0 away in the first leg of the Champions League knockout round, with one foot in the quarter-finals. The almost ending of Serie A championship suspense can also make Naples devote more energy to the Champions League. Even if it is better than Real Madrid, Bayern or Manchester City, it is estimated that it is not willing to meet them early.

Tuesday’s transfer gossip: Ronaldo, Badiashile, Nunes, Bellingham, Felix, Mudryk

Cristiano Ronaldo has a clause in his Al Nassr contract allowing the Portugal forward, 37, to join Newcastle United on loan if they qualify for the Champions League this season. (Marca)

France centre-back Benoit Badiashile, 21, is in London to undergo a medical after Chelsea agreed a deal worth 38m euros (£33.6m) with Monaco. (Football London)

Liverpool are exploring a deal to buy Portugal midfielder Matheus Nunes, 24, from Wolves in the summer. (Telegraph)

England midfielder Jude Bellingham, 19, is set to meet with Borussia Dortmund officials before 6 January, when he will inform them of his desire to leave this summer. The German club will seek 100m euros (£88.5m), plus add-ons that could take his total fee to about 140m euros (£124m). (AS)

Arsenal, Manchester United and Chelsea have been approached about signing Portugal forward Joao Felix, 23, on loan but Atletico Madrid are seeking a 15m euro loan fee (£13.3m), plus 6m euros (£5.3m) to cover his wages. (Athletic – subscription required)

Chelsea, meanwhile, are in negotiations over the structure of a club record deal to sign 21-year-old Argentina midfielder Enzo Fernandez from Benfica. (Evening Standard)

Arsenal have submitted a second offer for Ukraine winger Mykhailo Mudryk, thought to be significantly below Shakhtar Donetsk’s asking price of 100m euros (£88.5m). (ESPN)

Manchester United and Bayern Munich are interested in Randal Kolo Muani but Eintracht Frankfurt want 60-70m euros (£53-62m) for the France forward, 24. (Nicolo Schira)